MATTEO GIORDANO’S X2MX

My only suggestion would be to watch the video first, check out the original blog post (courtesy of beautiful/decay), and then maybe think about ways to design that could potentially cause the occupant the same level of discomfort experienced by just watching the film, and then perhaps, by the participant/subject. As architects/designers, at least thus far in our education, we’ve concentrated on designing to please a certain audience or client. We’ve focused on primarily visual “experiences”, and not necessarily “experiences” that invoke pleasant/unpleasant memory that involves all senses. So what happens, then, when our designs treat the occupants differently. Is it successful or unsuccessful, and does the measure of success depend on intent, or is intent irrelevant at that point?

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One Comment on “MATTEO GIORDANO’S X2MX”

  1. Sharon Rubin says:

    I think this is an especially interesting concept that begins to blur the lines between art and architecture. There’s something really beautiful and I guess artful in the way that space can be manipulated to produce such psychological effects.

    The term success is definitely a subjective one that I think depends on each individuals’ perception of what the intent of a space should be. For me, I think the purpose of creating this vacuum sealed space is to create a feeling of discomfort, and because it does so, I find it successful. I don’t know if this is the universal formula for what makes something successful (there are probably other ways of measuring success), but I think this could be a valid way of measuring it.


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